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Overview
Comment: | Add a local copy of reference JS demo at same fps. Add an interactive tclsh page for easy timings, including toy number manipulation. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | ferrieux-nacl |
Files: | files | file ages | folders |
SHA1: |
29517d12f7fe3d62b9737caac3dd17c0 |
User & Date: | ferrieux 2011-10-25 04:21:18 |
Context
2011-10-25
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04:21 | Add a local copy of reference JS demo at same fps. Add an interactive tclsh page for easy timings, i... Leaf check-in: 29517d12f7 user: ferrieux tags: ferrieux-nacl | |
2011-10-18
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22:03 | Streamline demo setup; update README to reflect API changes. check-in: 91aea72dbd user: ferrieux tags: ferrieux-nacl | |
Changes
Added nacl/demo/ballsjs.html.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 | <!DOCTYPE HTML> <html> <head> <style> body { margin: 0px; padding: 0px; } #myCanvas { border: 1px solid #9C9898; } </style> <script src="kinetic2d-v1.0.3.js"> </script> <script> function initBalls(){ balls = []; var blue = "#3A5BCD"; var red = "#EF2B36"; var yellow = "#FFC636"; var green = "#02A817"; // G balls.push(new Ball(173, 63, 0, 0, blue)); balls.push(new Ball(158, 53, 0, 0, blue)); balls.push(new Ball(143, 52, 0, 0, blue)); balls.push(new Ball(130, 53, 0, 0, blue)); balls.push(new Ball(117, 58, 0, 0, blue)); balls.push(new Ball(110, 70, 0, 0, blue)); balls.push(new Ball(102, 82, 0, 0, blue)); balls.push(new Ball(104, 96, 0, 0, blue)); balls.push(new Ball(105, 107, 0, 0, blue)); balls.push(new Ball(110, 120, 0, 0, blue)); balls.push(new Ball(124, 130, 0, 0, blue)); balls.push(new Ball(139, 136, 0, 0, blue)); balls.push(new Ball(152, 136, 0, 0, blue)); balls.push(new Ball(166, 136, 0, 0, blue)); balls.push(new Ball(174, 127, 0, 0, blue)); balls.push(new Ball(179, 110, 0, 0, blue)); balls.push(new Ball(166, 109, 0, 0, blue)); balls.push(new Ball(156, 110, 0, 0, blue)); // O balls.push(new Ball(210, 81, 0, 0, red)); balls.push(new Ball(197, 91, 0, 0, red)); balls.push(new Ball(196, 103, 0, 0, red)); balls.push(new Ball(200, 116, 0, 0, red)); balls.push(new Ball(209, 127, 0, 0, red)); balls.push(new Ball(223, 130, 0, 0, red)); balls.push(new Ball(237, 127, 0, 0, red)); balls.push(new Ball(244, 114, 0, 0, red)); balls.push(new Ball(242, 98, 0, 0, red)); balls.push(new Ball(237, 86, 0, 0, red)); balls.push(new Ball(225, 81, 0, 0, red)); // O var oOffset = 67; balls.push(new Ball(oOffset + 210, 81, 0, 0, yellow)); balls.push(new Ball(oOffset + 197, 91, 0, 0, yellow)); balls.push(new Ball(oOffset + 196, 103, 0, 0, yellow)); balls.push(new Ball(oOffset + 200, 116, 0, 0, yellow)); balls.push(new Ball(oOffset + 209, 127, 0, 0, yellow)); balls.push(new Ball(oOffset + 223, 130, 0, 0, yellow)); balls.push(new Ball(oOffset + 237, 127, 0, 0, yellow)); balls.push(new Ball(oOffset + 244, 114, 0, 0, yellow)); balls.push(new Ball(oOffset + 242, 98, 0, 0, yellow)); balls.push(new Ball(oOffset + 237, 86, 0, 0, yellow)); balls.push(new Ball(oOffset + 225, 81, 0, 0, yellow)); // G balls.push(new Ball(370, 80, 0, 0, blue)); balls.push(new Ball(358, 79, 0, 0, blue)); balls.push(new Ball(346, 79, 0, 0, blue)); balls.push(new Ball(335, 84, 0, 0, blue)); balls.push(new Ball(330, 98, 0, 0, blue)); balls.push(new Ball(334, 111, 0, 0, blue)); balls.push(new Ball(348, 116, 0, 0, blue)); balls.push(new Ball(362, 109, 0, 0, blue)); balls.push(new Ball(362, 94, 0, 0, blue)); balls.push(new Ball(355, 128, 0, 0, blue)); balls.push(new Ball(340, 135, 0, 0, blue)); balls.push(new Ball(327, 142, 0, 0, blue)); balls.push(new Ball(325, 155, 0, 0, blue)); balls.push(new Ball(339, 165, 0, 0, blue)); balls.push(new Ball(352, 166, 0, 0, blue)); balls.push(new Ball(367, 161, 0, 0, blue)); balls.push(new Ball(371, 149, 0, 0, blue)); balls.push(new Ball(366, 137, 0, 0, blue)); // L balls.push(new Ball(394, 49, 0, 0, green)); balls.push(new Ball(381, 50, 0, 0, green)); balls.push(new Ball(391, 61, 0, 0, green)); balls.push(new Ball(390, 73, 0, 0, green)); balls.push(new Ball(392, 89, 0, 0, green)); balls.push(new Ball(390, 105, 0, 0, green)); balls.push(new Ball(390, 118, 0, 0, green)); balls.push(new Ball(388, 128, 0, 0, green)); balls.push(new Ball(400, 128, 0, 0, green)); // E balls.push(new Ball(426, 101, 0, 0, red)); balls.push(new Ball(436, 98, 0, 0, red)); balls.push(new Ball(451, 95, 0, 0, red)); balls.push(new Ball(449, 83, 0, 0, red)); balls.push(new Ball(443, 78, 0, 0, red)); balls.push(new Ball(430, 77, 0, 0, red)); balls.push(new Ball(418, 82, 0, 0, red)); balls.push(new Ball(414, 93, 0, 0, red)); balls.push(new Ball(412, 108, 0, 0, red)); balls.push(new Ball(420, 120, 0, 0, red)); balls.push(new Ball(430, 127, 0, 0, red)); balls.push(new Ball(442, 130, 0, 0, red)); balls.push(new Ball(450, 125, 0, 0, red)); return balls; } function updateBalls(kin, balls){ var canvas = kin.getCanvas(); var context = kin.getContext(); var collisionDamper = 0.3; var floorFriction = 0.0005 * kin.getTimeInterval(); var mouseForceMultiplier = 1 * kin.getTimeInterval(); var restoreForce = 0.002 * kin.getTimeInterval(); for (var n = 0; n < balls.length; n++) { var ball = balls[n]; // set ball position based on velocity ball.y += ball.vy; ball.x += ball.vx; // restore forces if (ball.x > ball.origX) { ball.vx -= restoreForce; } else { ball.vx += restoreForce; } if (ball.y > ball.origY) { ball.vy -= restoreForce; } else { ball.vy += restoreForce; } // mouse forces var mousePos = kin.getMousePos(); mouseX = mousePos === null ? 99999 : mousePos.x; mouseY = mousePos === null ? 99999 : mousePos.y; var distX = ball.x - mouseX; var distY = ball.y - mouseY; var radius = Math.sqrt(Math.pow(distX, 2) + Math.pow(distY, 2)); var totalDist = Math.abs(distX) + Math.abs(distY); var forceX = (Math.abs(distX) / totalDist) * (1 / radius) * mouseForceMultiplier; var forceY = (Math.abs(distY) / totalDist) * (1 / radius) * mouseForceMultiplier; if (distX > 0) { // mouse is left of ball ball.vx += forceX; } else { ball.vx -= forceX; } if (distY > 0) { // mouse is on top of ball ball.vy += forceY; } else { ball.vy -= forceY; } // floor friction if (ball.vx > 0) { ball.vx -= floorFriction; } else if (ball.vx < 0) { ball.vx += floorFriction; } if (ball.vy > 0) { ball.vy -= floorFriction; } else if (ball.vy < 0) { ball.vy += floorFriction; } // floor condition if (ball.y > (canvas.height - ball.radius)) { ball.y = canvas.height - ball.radius - 2; ball.vy *= -1; ball.vy *= (1 - collisionDamper); } // ceiling condition if (ball.y < (ball.radius)) { ball.y = ball.radius + 2; ball.vy *= -1; ball.vy *= (1 - collisionDamper); } // right wall condition if (ball.x > (canvas.width - ball.radius)) { ball.x = canvas.width - ball.radius - 2; ball.vx *= -1; ball.vx *= (1 - collisionDamper); } // left wall condition if (ball.x < (ball.radius)) { ball.x = ball.radius + 2; ball.vx *= -1; ball.vx *= (1 - collisionDamper); } } } function Ball(x, y, vx, vy, color){ this.x = x; this.y = y; this.vx = vx; this.vy = vy; this.color = color; this.origX = x; this.origY = y; this.radius = 10; } window.onload = function(){ kin = new Kinetic_2d("myCanvas"); var canvas = kin.getCanvas(); var context = kin.getContext(); var mouseX = 99999; var mouseY = 99999; canvas.onmouseout = function(){ mouseX = 99999; mouseY = 99999; }; var balls = initBalls(); kin.setDrawStage(function(){ updateBalls(this, balls); this.clear(); var mousePos = kin.getMousePos(); mouseX = mousePos === null ? 99999 : mousePos.x; mouseY = mousePos === null ? 99999 : mousePos.y; for (var n = 0; n < balls.length; n++) { var ball = balls[n]; context.beginPath(); context.arc(ball.x, ball.y, ball.radius, 0, 2 * Math.PI, false); context.fillStyle = ball.color; context.fill(); } }); kin.startAnimation(); }; </script> </head> <body onmousedown="return false;"> <canvas id="myCanvas" width="578" height="200"> </canvas> </body> </html> |
Added nacl/demo/inter.html.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | <!DOCTYPE html> <html> <head> <script type="text/javascript" src="loader.js"></script> </head> <body> <div id="listener"> <script type="text/javascript"> document.getElementById('listener') .addEventListener('load', moduleDidLoad, true); </script> <textarea id="txt" cols="160" rows="40"></textarea> <embed name='nacl_module' id='tcl' width=0 height=0 src='../tcl.nmf' type='application/x-nacl' verbose=0 source='inter.natcl'> <h2>Status</h2> <div id="modstatus">NO-STATUS</div> </embed> </div> <p style="font-size : smaller;"> To run this demo, you need <ul style="font-size : smaller;"> <li> An x86-family processor</li> <li> Chrome 15 or higher</li> <li> Enabled "Native Client" item in about:flags</li> <li> if everything else fails, try the Nacl demos at <a href="http://code.google.com/chrome/nativeclient/docs/examples.html">http://code.google.com/chrome/nativeclient/docs/examples.html</a></li> </ul> </p> </body> </html> |
Added nacl/demo/inter.natcl.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | # sourced by inter.html demo ::nacl::js { t0=document.getElementById('txt'); function bot(w) { len=w.value.length+1; w.setSelectionRange(len,len); w.focus(); } t0.value = "# Type Tcl code in there\n"; t0.onkeydown=function(event) { if (event.which==13) { bot(t0); tclDoCoro("swallow \""+tclEsc(t0.value.replace(/.*\n/g,''))+"\""); bot(t0); } return true; } bot(t0); } proc swallow s { append ::accu $s \n if {[info complete $::accu]} { set x $::accu unset ::accu set res [uplevel #0 $x] ::nacl::js "t0.value+=[::nacl::jsquote $res\n];bot(t0);" } } proc ::nacl::bgerror s { ::nacl::js "t0.value+=[::nacl::jsquote ###$s\n];bot(t0);" } source rowland.natcl |
Added nacl/demo/kinetic2d-v1.0.3.js.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 | /** * KineticJS 2d JavaScript Library v1.0.3 * http://www.kineticjs.com/ * Copyright 2011, Eric Rowell * Licensed under the MIT or GPL Version 2 licenses. * Date: September 2 2011 * * Copyright (C) 2011 by Eric Rowell * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ var Kinetic_2d = function(canvasId) { this.canvas = document.getElementById(canvasId); this.context = this.canvas.getContext("2d"); this.drawStage = undefined; this.listening = false; // desktop flags this.mousePos = null; this._mouseDown = false; this._mouseUp = false; this._mouseOver = false; this._mouseMove = false; // mobile flags this.touchPos = null; this._touchStart = false; this._touchMove = false; this._touchEnd = false; // Region Events this._currentRegion = null; this._regionIndex = 0; this._lastRegionIndex = -1; this._mouseOverRegionIndex = -1; // Animation this.t = 0; this.timeInterval = 0; this.startTime = 0; this.lastTime = 0; this.frame = 0; this.animating = false; this.mouseDown = false; // provided by Paul Irish window.requestAnimFrame = (function(callback) { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(callback) { window.setTimeout(callback, 1000 / 40); }; })(); }; // ======================================= GENERAL // ======================================= Kinetic_2d.prototype.getContext = function() { return this.context; }; Kinetic_2d.prototype.getCanvas = function() { return this.canvas; }; Kinetic_2d.prototype.clear = function() { this.context.clearRect(0, 0, this.canvas.width, this.canvas.height); }; Kinetic_2d.prototype.getCanvasPos = function() { var obj = this.getCanvas(); var top = 0; var left = 0; while(obj.tagName != "BODY") { top += obj.offsetTop; left += obj.offsetLeft; obj = obj.offsetParent; } return { top : top, left : left }; }; Kinetic_2d.prototype._drawStage = function() { if(this.drawStage !== undefined) { this.drawStage(); // desktop flags this._mouseOver = false; this._mouseMove = false; this._mouseDown = false; this._mouseUp = false; // mobile touch flags this._touchStart = false; this._touchMove = false; this._touchEnd = false; } }; Kinetic_2d.prototype.setDrawStage = function(func) { this.drawStage = func; this.listen(); }; // ======================================= CANVAS EVENTS Kinetic_2d.prototype.handleEvent = function(evt) { if(!evt) { evt = window.event; } this.setMousePosition(evt); this.setTouchPosition(evt); this._regionIndex = 0; if(!this.animating) { this._drawStage(); } }; Kinetic_2d.prototype.listen = function() { var that = this; this._drawStage(); // desktop events this.canvas.addEventListener("mousedown", function(evt) { that._mouseDown = true; that.mouseDown = true; that.handleEvent(evt); }, false); this.canvas.addEventListener("mousemove", function(evt) { that.handleEvent(evt); }, false); this.canvas.addEventListener("mouseup", function(evt) { that._mouseUp = true; that.mouseDown = false; that.handleEvent(evt); }, false); this.canvas.addEventListener("mouseover", function(evt) { that.handleEvent(evt); }, false); this.canvas.addEventListener("mouseout", function(evt) { that.mousePos = null; }, false); // mobile events this.canvas.addEventListener("touchstart", function(evt) { evt.preventDefault(); that._touchStart = true; that.handleEvent(evt); }, false); this.canvas.addEventListener("touchmove", function(evt) { evt.preventDefault(); that.handleEvent(evt); }, false); this.canvas.addEventListener("touchend", function(evt) { evt.preventDefault(); that._touchEnd = true; that.handleEvent(evt); }, false); }; Kinetic_2d.prototype.getMousePos = function(evt) { return this.mousePos; }; Kinetic_2d.prototype.getTouchPos = function(evt) { return this.touchPos; }; Kinetic_2d.prototype.setMousePosition = function(evt) { var mouseX = evt.clientX - this.getCanvasPos().left + window.pageXOffset; var mouseY = evt.clientY - this.getCanvasPos().top + window.pageYOffset; this.mousePos = { x : mouseX, y : mouseY }; }; Kinetic_2d.prototype.setTouchPosition = function(evt) { if(evt.touches !== undefined && evt.touches.length == 1) { // Only deal with // one finger var touch = evt.touches[0]; // Get the information for finger #1 var touchX = touch.pageX - this.getCanvasPos().left + window.pageXOffset; var touchY = touch.pageY - this.getCanvasPos().top + window.pageYOffset; this.touchPos = { x : touchX, y : touchY }; } }; Kinetic_2d.prototype.isMouseDown = function() { return this.mouseDown; }; // ======================================= REGION EVENTS Kinetic_2d.prototype.beginRegion = function() { this._currentRegion = {}; this._regionIndex++; }; Kinetic_2d.prototype.addRegionEventListener = function(type, func) { var event = (type.indexOf('touch') == -1) ? 'on' + type : type; this._currentRegion[event] = func; }; Kinetic_2d.prototype.closeRegion = function() { var pos = this.touchPos || this.mousePos; if(pos !== null && this.context.isPointInPath(pos.x, pos.y)) { if(this._lastRegionIndex != this._regionIndex) { this._lastRegionIndex = this._regionIndex; } // handle onmousedown if(this._mouseDown && this._currentRegion.onmousedown !== undefined) { this._currentRegion.onmousedown(); this._mouseDown = false; } // handle onmouseup else if(this._mouseUp && this._currentRegion.onmouseup !== undefined) { this._currentRegion.onmouseup(); this._mouseUp = false; } // handle onmouseover else if(!this._mouseOver && this._regionIndex != this._mouseOverRegionIndex && this._currentRegion.onmouseover !== undefined) { this._currentRegion.onmouseover(); this._mouseOver = true; this._mouseOverRegionIndex = this._regionIndex; } // handle onmousemove else if(!this._mouseMove && this._currentRegion.onmousemove !== undefined) { this._currentRegion.onmousemove(); this._mouseMove = true; } // handle touchstart if(this._touchStart && this._currentRegion._touchStart !== undefined) { this._currentRegion._touchStart(); this._touchStart = false; } // handle touchend if(this._touchEnd && this._currentRegion._touchEnd !== undefined) { this._currentRegion._touchEnd(); this._touchEnd = false; } // handle touchmove if(!this._touchMove && this._currentRegion._touchMove !== undefined) { this._currentRegion._touchMove(); this._touchMove = true; } } else if(this._regionIndex == this._lastRegionIndex) { this._lastRegionIndex = -1; this._mouseOverRegionIndex = -1; // handle mouseout condition if(this._currentRegion.onmouseout !== undefined) { this._currentRegion.onmouseout(); } } }; // ======================================= ANIMATION // ======================================= Kinetic_2d.prototype.isAnimating = function() { return this.animating; }; Kinetic_2d.prototype.getFrame = function() { return this.frame; }; Kinetic_2d.prototype.startAnimation = function() { this.animating = true; var date = new Date(); this.startTime = date.getTime(); this.lastTime = this.startTime; this._drawStage(); this.animationLoop(); }; Kinetic_2d.prototype.stopAnimation = function() { this.animating = false; }; Kinetic_2d.prototype.getTimeInterval = function() { return this.timeInterval; }; Kinetic_2d.prototype.getTime = function() { return this.t; }; Kinetic_2d.prototype.getFps = function() { return this.timeInterval > 0 ? 1000 / this.timeInterval : 0; }; Kinetic_2d.prototype.animationLoop = function() { var that = this; this.frame++; var date = new Date(); var thisTime = date.getTime(); this.timeInterval = thisTime - this.lastTime; this.t += this.timeInterval; this.lastTime = thisTime; this._drawStage(); if(this.animating) { requestAnimFrame(function() { that.animationLoop(); }); } }; |
Changes to nacl/demo/loader.js.
︙ | ︙ | |||
13 14 15 16 17 18 19 | // // Its job is to pass a Tcl string to [eval] (through naclwrap, see // init.nacl), and then take back the result as JS and eval() it. // It also detects errors in the latter eval() and pipes them back // to [bgerror]. function tclEsc(text) { | | > | > > > | | | 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | // // Its job is to pass a Tcl string to [eval] (through naclwrap, see // init.nacl), and then take back the result as JS and eval() it. // It also detects errors in the latter eval() and pipes them back // to [bgerror]. function tclEsc(text) { return text.replace(/([\[\]\\$""{}])/g,'\\$1'); } function tclDo(s) { //console.log("TclDo: "+s); tclModule.postMessage("eval:::nacl::wrap {" + s + "}"); } function tclDoCoro(s) { tclModule.postMessage("eval:coroutine ::main_coro ::nacl::wrap \"" + tclEsc(s) + "\""); } function tcl() { tclDo(Array.prototype.slice.call(arguments).join(" ")); } // Handle a message coming from the NaCl module. function handleMessage(message_event) { try { t = message_event.data; //console.log("JSdo:"+t); window.eval(t); } catch(err) { //printf("JS-err:"+err); alert("ERROR:"+err); } } function serialT (thing) { |
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Added nacl/demo/rowland.natcl.
> > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | proc tcl::mathfunc::gcd {a b} { while {$b} {set b [expr {$a % [set a $b]}]} return $a } # Rowland's: compute a(n)-a(n-1) where a(1)=7 and # a(n) = a(n – 1) + gcd(n, a(n – 1)) proc rowland m { set a 7 set n 1 set out {} while {$n<=$m} { incr n set b $a set a [expr {$b+gcd($n,$b)}] set p [expr {$a-$b}] if {$p>1} {lappend out $p} } return $out } |
Changes to nacl/init.natcl.
︙ | ︙ | |||
48 49 50 51 52 53 54 | return "" } else { return "\{[join $opts ,]\}" } } proc alert {args} { | | | | 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 | return "" } else { return "\{[join $opts ,]\}" } } proc alert {args} { js "alert([::nacl::jsquote [join $args]])" } proc bgerror {args} { printf "### BGERROR: [join $args]\n# [info errorstack]" js "alert([::nacl::jsquote [join $args]])" } proc wrap {s} { variable hooks if {[catch { uplevel #0 $s foreach x $hooks {uplevel #0 $x} |
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